Felix   

Associate Professor
Supervisor of Master's Candidates

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Language:English

Paper Publications

Title of Paper:Intrusion Detection into Cloud-Fog-Based IoT Networks Using Game Theory

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Date of Publication:2021-01-10

Journal:WIRELESS COMMUNICATIONS & MOBILE COMPUTING

Volume:2020

ISSN No.:1530-8669

Abstract:The Internet of Things is an emerging technology that integrates the Internet and physical smart objects. This technology currently is used in many areas of human life, including education, agriculture, medicine, military and industrial processes, and trade. Integrating real-world objects with the Internet can pose security threats to many of our day-to-day activities. Intrusion detection systems (IDS) can be used in this technology as one of the security methods. In intrusion detection systems, early and correct detection (with high accuracy) of intrusions is considered very important. In this research, game theory is used to develop the performance of intrusion detection systems. In the proposed method, the attacker infiltration mode and the behavior of the intrusion detection system as a two-player and nonparticipatory dynamic game are completely analyzed and Nash equilibrium solution is used to create specific subgames. During the simulation performed using MATLAB software, various parameters were examined using the definitions of game theory and Nash equilibrium to extract the parameters that had the most accurate detection results. The results obtained from the simulation of the proposed method showed that the use of intrusion detection systems in the Internet of Things based on cloud-fog can be very effective in identifying attacks with the least amount of errors in this network.

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