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Indexed by:期刊论文
Date of Publication:2014-07-01
Journal:ACM TRANSACTIONS ON GRAPHICS
Included Journals:SCIE、EI、Scopus
Volume:33
Issue:4
ISSN No.:0730-0301
Key Words:3D shape creation; topology variation; shape blending
Abstract:We introduce an algorithm for generating novel 3D models via topology-varying shape blending. Given a source and a target shape, our method blends them topologically and geometrically, producing continuous series of in-betweens as new shape creations. The blending operations are defined on a spatio-structural graph composed of medial curves and sheets. Such a shape abstraction is structure-oriented, part-aware, and facilitates topology manipulations. Fundamental topological operations including split and merge are realized by allowing one-to-many correspondences between the source and the target. Multiple blending paths are sampled and presented in an interactive, exploratory tool for creative 3D modeling. We show a variety of topology-varying 3D shapes generated via continuous structural blending between man-made shapes exhibiting complex topological differences, in real time.