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约束纹理映射的自适应方法

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Date of Publication:2009-01-01

Journal:计算机辅助设计与图形学学报

Affiliation of Author(s):数学科学学院

Issue:12

Page Number:1722-1728

ISSN No.:1003-9775

Abstract:Most of the traditional constrained texture mapping methods meet the specified constrained conditions at the cost of sacrificing the parameterization's conformality. In this paper, a new adaptive constrained texture mapping method is proposed. The constrained parameterizations are computed through iteratively minimizing a weighted energy covering both conformal term and constraint term. In order to make them in balance, the weights in the energy are updated step by step. In one iteration step, the weight of each constrained vertex is dependent on a monotone function of the distance from current position of the vertex to its specified location. By this method, the conformality can be well preserved while the constrained conditions are satisfied. Experimental results show that a good texture mapping can be taken quickly and effectively.

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